Phyre

Phyre Entertainment — TVs, Jukeboxes & Car Radio

Phyre Entertainment — TVs, Jukeboxes & Car Radio

$15.99

Add to Basket

One script for everything that makes noise and shows a picture on your server: televisions, cinema screens, jukeboxes, portable speakers, headphones and the car radio.

The idea is simple. Instead of installing four scripts that don't talk to each other — one for TVs, one for jukeboxes, one for boomboxes, one for the radio — it's all here, sharing the same music library, the same queue and the same sound engine.

Televisions on any prop

Point at a TV, press the third eye and the screen comes on. The interface is a smart-TV menu drawn inside the television itself — artwork, content rows, progress bar — and you drive it with the mouse, up close.

Every stock TV and cinema screen in GTA comes with its picture already lined up to the glass — flat panels, curved CRTs and cinema screens alike — so nobody fits anything by hand. For custom MLO props there's a wizard that fits the picture to the screen without you typing a single coordinate. Pictures play in 1080p.

Paste a YouTube link, a whole playlist or a video file. Playlists are expanded video by video, with titles, and the server works out each one's length on its own — so everybody sees the same second of the same video, including whoever walks in halfway through.

Channels for the whole server

A channel is a broadcast: you build a list of videos and every television tuned to that channel shows the same content, at the same time, across the map. Perfect for a news channel, a shop window or the screen behind a bar. Channels keep running with nobody watching.

Breaking news and signal hijacks

Take over every TV on the server at once. Breaking news cuts to a news card and plays your report; a hijack cuts the signal with static and a title card before your video rolls. Send it to all TVs or only the ones already on, for a set number of plays or until the next restart — and when it ends, every set goes back to what it was showing.

Start one from the admin panel, or from your own scripts with an export: a news job, an event, a heist.

The remote as an item

There's also a TV remote that's an inventory item. Use it, look at the TV you want, and a physical handset appears on screen — volume rocker, number pad, channels, and a fast-forward/rewind row that adds up your presses and jumps once, exactly like a real remote. You can walk around while using it, and it reaches a cinema screen from 20 metres away.

Jukeboxes and speakers

Any jukebox on the map works: point the third eye at it, connect over Bluetooth and it plays from your tablet — no registering it first. The game's eight jukebox models ship with the script as standalone files, ready to be retextured for your city.

Boomboxes are items: take one out of your pocket, set it down wherever you like, and anyone can pick it up and carry it — or put it back in their pocket. They ride in the back seat or in a pickup's open bed — and in an open bed, brake hard enough and the boombox bounces straight out. There are also headphones and wearable speakers that work while you've got them on.

The Music app on the tablet

The star of the script. Players build their own library from YouTube links, make albums, mark favourites and see the server's charts. Then they connect over Bluetooth — to a jukebox, a boombox, their headphones or the car — and the app becomes that device's remote, with a queue, shuffle, repeat and a progress bar.

The server owns the music: close the tablet and it keeps playing.

The car panel

An infotainment screen for the car you're sitting in: doors, windows, lights, engine, indicators, cabin light, locks and seat changes. Only the buttons that car actually has are shown — a car with no rear doors doesn't show rear doors. The locks go through your server's vehicle keys, with the same blink and the same fob sound.

And the music app is in there too, laid out for a dashboard: the car becomes a speaker and the library of whoever's sitting inside plays through the radio.

Real sound, nothing else to install

The sound is made by the script itself — you don't need xsound or any other audio resource.

You hear which side it's coming from. Get in the car and shut everything, and the music outside goes genuinely muffled, not just quieter — open a window or smash one and it comes back in. A wall muffles it too, then it fades as you walk away. Your own car's sound isn't muffled and doesn't spin around your head when you move the camera. Televisions you're looking at play their sound from the picture itself, so there's no lip-sync drift.

Every player's own settings

With /tvsettings each player picks their own picture quality (1080p, or 720p if their game slows down near screens), turns on streamer mode to silence every TV, jukebox, boombox, car radio and song while news broadcasts still come through, and sets a maximum volume nothing will ever go past. None of it changes anything for anybody else.

Easy to configure

Everything is set up in game, in the /tvconfig admin panel: register TV props, fit screens, build channels, set up speakers, run broadcasts and change more than 70 settings — volumes, distances, permissions, the car panel — most of them without restarting anything. It works with the mouse or the keyboard, shows which keys do what, and asks before throwing away unsaved changes.

The config files hold only the few things that must be decided before the server starts, like command names and who counts as an admin, and they're where you extend the script.

The code is protected (official CFX/FiveM escrow), but the files that matter — the configuration, the languages and the framework, inventory and target bridges — stay open.

Features

  • Every stock TV and cinema screen fitted out of the box
  • Screen-fitting wizard for custom MLO props
  • Smart-TV interface drawn inside the television itself
  • 1080p pictures, with 720p per player if needed
  • YouTube links, playlists and video files
  • Playlists expanded video by video, with titles and lengths
  • Server-wide channels, synced to the second
  • Breaking news and signal hijacks on every TV, with an export for your scripts
  • TV remote as an inventory item, reaching cinema screens from 20 m
  • Any jukebox on the map, connected over Bluetooth with no setup
  • The game's eight jukebox models, ready to retexture
  • Boomboxes as an item: set down, pick up, carry and pocket
  • Boomboxes ride in cars and bounce out of an open bed
  • Headphones and wearable speakers
  • Music app on the tablet: library, albums, favourites and charts
  • Bluetooth pairing with jukeboxes, speakers and cars
  • Car panel: doors, windows, lights, indicators and locks
  • Only shows the buttons that car actually has
  • Car radio driven by the library of whoever's inside
  • Built-in 3D audio, no xsound or other sound resource
  • Sound muffled by car bodywork and by walls
  • Player settings: picture quality, streamer mode, maximum volume
  • In-game admin panel with 70+ settings, most with no restart
  • Portuguese and English included

Ready for: Qbox (qbx_core) · QBCore (qb-core) · ESX · vRP · standalone · ox_inventory · ph-inventory · qs-inventory · your framework's own inventory · ox_target · qb-target · ph-tablet · ph-vehicleadmin / qbx_vehiclekeys / qb-vehiclekeys · Portuguese and English.

Back to category